Download ((LINK)) Game Monomarbel
Download File ->->->-> https://shurll.com/2t2vID
Downloading Modoo Marble 1.0 from the developer's website was possible when we last checked. We cannot confirm if there is a free download of this software available. MMGUpdater.exe or MMGUpdater_old.exe are the frequent file names to indicate the Modoo Marble installer.
The most popular version among the software users is 1.0. The program lies within Games, more precisely Board. The actual developer of the free software is Joygame Interactive Services LTD - KKTC. The latest version of the software can be downloaded for PCs running Windows XP/Vista/7/8, 32-bit. We recommend checking the downloaded files with any free antivirus.
Modoo Marble is a MMO casual board game in which you can challenge players worldwide as you roll your way to the victory. You can chat, connect and compete with global foes in nail biting ranked play, collect Special Gold Fortune cards that give you an extra edge that could lead you to the victory.
Modoo Marble Online PT. CJ Internet Indonesia sebagai publisher memperkenalkan Game dengan genre Board Game Online ini tidak lama setelah mereka merilis game Elsword di Indonesia.
Demi menjaga kualitas aplikasi dan games yang ada di JalanTikus, hingga saat ini kita masih melakukan upload-download secara manual, sehingga kuota sebesar ribuan aplikasi & games tidak dapat tercapai dalam waktu yang singkat.
Although you invest high amount of mobile UA budget, the number of download that you can acquire is relatively limited in a short period of time. If you want to create mass number of users by increasing the budget in paid channels such as Facebook, Google, Twitter or Youtube, it will consequence with high CPI numbers or probably low retention levels.
Because of these reasons, mobile marketing for apps and games not only managed with only conventional paid UA methods but also should be handled with a total 360 degree marketing perspective which covers both mobile paid channels, content marketing, usage of streamers, web celebrities, PR and even TV commercials together with very dense tactical level. When we launched our one of the biggest mobile game project, we planned and run Paramanya the campaign with a total 360 degree marketing plan successfully and as a result reached more than 2 million download within less than 3 months. The game was in Top 10 games in more than 4 weeks in both GooglePlay and Appstore.
Paramanya/Travelling Millionaire is a fully localized version of the popular Korean game, Modoo Marble (which was first published in 2013 by Netmarble Games in Korea) that has more than 82 million users globally and remains one of the top 10 grossing games in South East Asia. It is an online mobile board game where players can build hotels and landmarks in the world's popular cities and compete with players by trying to bankrupt them.
Rather than the traditional board games, players also can able to enchant or combine their character cards, use different kinds of dices, manage their investments with boost items and bonus games. One of the unique features is for the game also, it has a real-time mode and users can play against up to 4 peers online. In the beginning of the project, we decided to add local content into game and fully localized the game with deep understanding of local cultural tastes. The game has not only been localized with local characters or maps but also UX/UI has been simplified and re designed according to the user experience of Turkish users which we gathered from UX focus groups. (I would like talk about key success factors of localization and culturalization in a different post)
While we were working on product to polish the game, we have also started to work on marketing plan. Our marketing mix gathered from the combination of conventional mobile channels (Facebook, Google, Twitter, Youtube), usage of influencers from Vine and Twitter (which we have already tested in our previous works), TV advertorials (relatively cost efficient in Turkey), local & global ad networks and of course the usage of viral videos.
The usage of influencer marketing has a good effect on downloads especially when it used at the same time with the other channels. We have worked more than 20 Vine, Twitter and Snapchat celebrity in the first 2 weeks of the launch period which supported the popularity of the game through those channels. But beware that usage of same celebrities in short period of time will not provide you the same level of download and the effect will decrease and even the image of product will turn into negative in follower side.
I am not talking about mobile market optimization, which includes keyword oriented job and also a very important thing to do in order to get organic download but also which you have to be very careful deciding the written and visual content before publishing the product.
Modoo Marble Kakao is a Korean multiplayer board game with an element of randomness and a branched system for improving a variety of elements, from bones, which play a key role in the novelty, to the main characters. We want to warn you right away that to start the game you need to go through authorization using your Kakao social network account, but if you don't have one, the application will kindly provide you with a similar opportunity, which can be implemented in just a few simple steps.
In many respects, the Modoo Marble Kakao project is similar to the legendary Monopoly, since cash also appears here, albeit in a virtual format. Events unfold on a square playing field, along the perimeter of which tiles are located, and it is along with them, throwing the dice, that the user should move. By the way, the process of throwing dice itself is implemented very interestingly - this is not a 100% random option, since the gamer can partly control the number of points dropped on the edges of the dice, focusing on the slider rapidly running along with the arc-shaped indicator.
After the character, after rolling the dice, stands on any tile of the Modoo Marble Kakao playing field, he has the right to install a miniature model of real estate on it, and if the opponent later stops at this zone, he will be obliged to pay the "owner" of the cell of some kind tribute. It is unrealistic to describe all the game nuances in text format, but do not worry, the new product from Netmarble studio has a full and detailed training. 2b1af7f3a8