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TeXstudio has been forked from Texmaker in 2009, because of the non-open development process of Texmaker and due to different philosophies concerning configurability and features. Originally, it was called TeXmakerX because it started off as a small set of extensions to Texmaker with the hope that they would get integrated into Texmaker someday. While at some points you can still see that TeXstudio originates from Texmaker, significant changes in features and the code base have made it to a fully independent program.
You have all this info in your post, but you leave out the most important issues.So, is this a mde, or mdb? You need to know this.Is there a worgroup security file (mdw) specifed in the link that is typical used to launch the application. If workgroup secuirty is involed, then the logon id you use might get you past shift key, but then that user might not have been given design rights, so at that point, shify key by-pass will be of zero use to get into the code.
A long hiatus caused by the split between the original programmers and NewTek management meant that LightWave 8 had to be created by software archaeology - digging through the code in an attempt to understand it. This work paid off and resulted in the first new version in two years officially released on 30-Jun-04. For some people, LightWave 3D 8 was only a commercial plugins collection, but it was the real starting point of LightWave3D Reborn. The new team start to integrate many of their external plugins and add powerful features like: Bone Tools (a complete bone edit system), a new Scene Editor with Dopesheet (to edit keys in the timeline more comfortably) and the DopeTrack (for editing keys inline with the timeline), new rigid and soft dynamics, soft and hard links to animate the new dynamics, new OpenGL acceleration and preview, and many other small but important improvements. 2b1af7f3a8